![]() ![]() The Windows version improves support for fractional display scaling in the system settings (e.g.This is faster, and we hope it improves compatibility. The Windows version now directly uses Direct3D 11 instead of OpenGL (or OpenGL converted to Direct3D) for drawing portions of the UI: Timeline, Keyframes, Filters, and the video player. ![]() This is the first major upgrade of it since Shotcut started over 10 years ago with Qt 5! (Some interim upgrades did feel major tho.) It was a lot of work, but as a result: Qt is the main UI and app library (separate from the media engine) that Shotcut uses. Linux Snap users: you can use the edge, beta, or candidate channel. Linux Flatpak users: you can use the beta channel or get a "test" build here and install it alongside the stable 22.12 version. ![]() Downloads are at the bottom of this page. ![]()
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